Fire Emblem Path Of Radiance Gamecube

Download the Fire Emblem Path Of Radiance ROM for GameCube. Filename: Fire Emblem - Path of Radiance (Europe) (En,Fr,De,Es,It).zip. Works with Android, Windows, and Mac OS X devices. Fire Emblem's greatness shines through on the GameCube just as it did on the Game Boy Advance. As mentioned, what Fire Emblem: Path of Radiance lacks in fancy 3D graphics it makes up for, at least. Fire Emblem: Path of Radiance is the lone GameCube installment of the Fire Emblem series. It is a tactical based turn by turn strategy game, much like Advance Wars, Final Fantasy Tactics, or Tactics Ogre. An expensive game, but one that I would definitely recommend if you can find it for a decent price. Website - Discord - https. This is one of my all time favorite games. Fire Emblem: Path of Radiance is the lone GameCube installment of the Fire Emblem series. It is a tactical based turn by turn strategy game, much like Advance Wars, Final Fantasy Tactics, or Tactics Ogre.

ISOs » Nintendo Gamecube » F » Fire Emblem Path Of Radiance

Nintendo Gamecube / GC GCN NGC ISOs

Genre: StrategyRole-Playing
Rating: ESRB: T, CERO: All Ages, PEGI: 7+, OFLC: M
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Game Description & Reviews:

OverviewFire Emblem: Path of Radiance serves as the first incarnation of the Fire Emblem franchise to embrace the realm of the third dimension while continuing the series' focus on turn based combat in a medieval setting.
pface says:

First console installment of the strategy-RPG series since the SNES days. Previously released on Famicom (Japan-only), Super Famicom (Japan-only), and Game Boy Advance, Fire Emblem leaves the 2D overhead maps of old behind to serve up 3D villages, fields, and caves, and polygonal battle sequences. The continent of Tellius is divided into humans and half-man/half-beast demi-humans. These two races have battled for centuries and only recently established an uneasy peace. Now, a new force threatens to tear apart the seven kingdoms and reignite the flames of war. Joining the Fire Emblem ranks are new units, such as such as the shape-shifting laguz who transform into beasts to attack their foes. Additionally, characters can now learn unique skills as they gain experience, giving players even more ways to customize their strategy.

Sheras rates this game: 5/5

This is one of my all time favorite games. Fire Emblem: Path of Radiance is the lone GameCube installment of the Fire Emblem series. It is a tactical based turn by turn strategy game, much like Advance Wars, Final Fantasy Tactics, or Tactics Ogre.

In FE: Path of Radiance, you now have a more 3D view of the battlefield, rather than the traditional 2D top down view that is used in the previous games. The main character of the game is Ike, a member of the Greil Mercenaries, his father's company. Ike is also featured in the Wii version of Super Smash Brothers, taking the place of Roy from the GameCube version (a Fire Emblem character but not in this game, along with Marth (another Fire Emblem character but not from this game).

Several improvements in the general gameplay to the Fire Emblem series were also made in this version. The first one worthy of note is how you can rank up your characters. Like previous Fire Emblem games, the max level of a character is 20, and then you can use a special item, unique to certain classes to promote the unit to a stronger class, resetting their level to 1, but keeping their stats, allowing them to raise 20 more levels to improve. In Path of Radiance, you are not forced to wait to find those items to promote your units, upon hitting level 20, they can still gain experience, and upon hitting level 21, they will be promoted to the next class, and go back to level 1. The second great improvement is the addition of Bonus XP. You can start using Bonus XP a few chapters into the story. This allows you to give XP to units while you are at base. The greatest use I find for this is to give this XP to lower level weak units, to get them stronger so you don't have to be so careful with them during missions. However, you must not spend so much Bonus XP on one unit, because then they will max out quickly, and their weapon levels will not correspond too well with their stats (Having a maxed out level 20 promoted character only using C-grade or below weapons is not a good thing!)

Fire Emblem Path Of Radiance Gamecube Ebay

A few little tips to get you started:
1) Use Ike ALOT. He becomes extremely powerful, and late in the story he gets a weapon that only he can use which is also extremely strong, so don't let it go to waste!
2) Use Nephenee. She may seem a little weak at first, but she grows into a complete monster.
3) Be careful when using Sothe. Sothe is the first thief class you get. However, Sothe cannot be promoted (this ties into the Wii version of FE). He does get some insane stat growths because of his ability Blossom, but they aren't what Volke (another thief) can get to if you get him promoted and maxed out.
4) Make use of the Support feature. So many people don't use this. Certain units have good relationships with other units, and by having them fight side by side, this relationship can grow, making them better when they are near each other.

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Good luck!

The Wha!?

Fire Emblem Path Of Radiance Gamecube Action Replay

rates this game: 5/5

Fire Emblem Path of Radiance is a tactical RPG developed by Nintendo's Intelligent Systems, it was released in 2005. It is the 9th game in the Fire Emblem series, but has no story relations to any of its predecessors. The game takes place on a continent named Tellius. The king of Daein: Ashnard is planning to invade the neighboring nation of Crimea and engulf the region in war as well as enslaving the beast tribe of the nation of Gallia. The game follows Ike - a citizen of Crimea who joins as an official member of his father's mercenary group known as the Greil Mercenaries. The mercenarys meet a young woman who claims to be the Princess of Crimea who's identity was kept secret for retaining order in her family's throne. She fled the castle when Daein attacked and is lost and alone. The Greil Mercenaries cautiously believe her tale and are hired as her retainers and to fight the Daein army. With the exception of Fire Emblem Gaiden, Intelligent Systems never really changed the core game design concept in the Fire Emblem series (Fire Emblem on the NES was the very first tactical RPG, if I'm not wrong). Instead they improve and polish the formula with nearly each game. The game is played sort of like a chess. The player chooses characters in a field with each type of character acting as a type of unit with its own abilities and states. For example an archer can only attack when he's at least 2 spaces away from his opponent which means the he can only be countered by a projectile but he can only travel short distances at a time, while a swordman or axe welder can only use melee attacks unless he's carrrying a certain weapon that can be used as a projectile. While a horseman can travel great distances. There's also a sort of rock paper scissors system in which using certain weapons against others (let's say a sword against an axe) can get better results. But weapons grow dull after use and can break. The player has to make sure that the group's well equiped during their stay in camps before moving into battle. The series is famous for its permanent death feature. When a character dies he dies. There is no way to revive someone after he or she was defeated. -----The game's outstanding writing and plot is its greatest achievement. Political, sharp, witty, and acknowledges that there can be various points of views to a dire situation. It is also one NoA's Treehouse greatest translation work, it really shows that - especaily during the GameCube days - they were in a league of their own when it comes to translating text. The battles are long, addicting, and they really force the player to think a few steps ahead before reacting. But because the game only allows saving inbetween battles, it can be infuriating when a mistake was made and a character was lost, which leads many players (myself included) to restart the chapter. Still, Path of Radiance is easily my favorite in the series and quite possibly my favorite tactical game.

Pontinho rates this game: 4/5

Really good. I have to say it was a lot better than i had expected. The great and wonderful story line keeps you wanting to play every mission. It also brings very good realistic characters and levels.

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Download Fire Emblem Path Of Radiance (1.1G)

Game Disc:


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Strategy Guide
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Bonus maps

Successfully complete the game, then load the 'Epilogue' file to play any of the following bonus trial maps after they are unlocked. Your characters will be at the level they were at and have the weapons they had at the end of Story mode. The trial maps are unlocked by completing the indicated task:

    Map 1 (Hillside Battle): Successfully complete Story mode on any difficulty setting.
    Map 2 (Lonely Isle): Successfully complete Story mode on the Normal or Difficult settings.
    Map 3 (Strange Turn): Successfully complete Story mode on the Difficult setting.
    Map 4 (Desperation): Use a link cable to connect to a Game Boy Advance with Fire Emblem or Fire Emblem: The Sacred Stones.
    Map 5 (Escape): Use a link cable to connect to a Game Boy Advance with Fire Emblem.
    Map 6 (Trapped): Use a link cable to connect to a Game Boy Advance with Fire Emblem: The Sacred Stones.
Illustrations

Successfully complete the game to unlock the Fire Emblem: Path Of Radiance illustrations.

Use a link cable to connect to a Game Boy Advance with Fire Emblem to unlock the Fire Emblem illustrations.

Use a link cable to connect to a Game Boy Advance with Fire Emblem: The Sacred Stones to unlock the Fire Emblem: The Sacred Stones illustrations.

Sound Room option

Successfully complete Story mode to unlock the 'Sound Room' option.

Theater option

Successfully complete Story mode to unlock the 'Theater' option.

Fixed Growth mode

Successfully complete the game, then start a new game.

Ashanard

Successfully complete the game fifteen times to unlock Ashanard when playing the bonus trial maps.

Astrid

In the mission where you are supposed to protect the Apostle's ship in Chapter 13, there is a Bow Knight named Astrid. Have Ike talk to her and she will join your team. She has the Paragon skill which makes her gain lots of experience points.

Brom

In the 'Prisoner Release' mission in Chapter 10, open Brom's cell door. Have Ike talk to him and he will join your team. He is in the same room as Kieran. He is average, but not that great towards the end.

Bryce

Successfully complete the game ten times to unlock Bryce when playing the bonus trial maps.

Calill

Read the conversation before Chapter 20.

Devdan

Devdan is a Halberdier who is indebted to Duke Tanas. In the mission where you are sent to investigate Tanas's in Chapter 16, make sure to bring Mist, Rolf, Soren, or Ilyana. Devdan will attack anybody except children. Have one of these four characters talk to him and he will join your team.

Ena

Ena will join your party if Dark Knight is not killed in Chapter 27.

Gatrie

Gatrie leaves you around Chapter 8, but returns later in the mission where you must protect the Apostle's ship in Chapter 13. After getting Astrid, have her talk to Gatrie and he will join your team. You will now have your wall back.

Geoffrey

If Geoffrey survives in Chapter 24, he will join your party.

Griel

Successfully complete the game twenty times without losing to anyone on the very difficult setting to unlock Griel, Ike's father.

Haar

In Chapter 23, speak to Haar with Jill.

IlyanaFire

In Chapter 8: Despair & Hope, there is a female mage, nine spaces north and two spaces west, named Ilyana. Have Ike talk to her and she will join your team. She has Elithunder as her attack.

Jill

In Chapter 12, Jill joins you automatically on the way to Bengion. She is a Wyvern Rider, your first, or perhaps second, flying unit. She stays with you all the way until you invade Daein. If you want to keep her, make sure you do not use her in any battles in Daein.

Kieran

In the 'Prisoner Release' mission in Chapter 10, have Oscar talk to Kieran and he will join your team. Kieran is an Axe Knight.

Largo

Read the conversation before Chapter 25 to get Largo.

Lethe

Have Lethe survive Chapter 9.

Makalov

In Chapter 14, after the Apostle gives your first mission, bring Marcia. In the top left of the screen is a Sword Knight named Makalov. He is Marcia's brother. Have Marcia talk to him and he will join your team.

Marcia

In Chapter 3, make sure Ike talks to the Pegasus Knight at the top left of the screen before she gets killed. Do not worry too much; she dodges a lot. She will mumble something about repaying a debt and flies off. If you do this, later in Chapter 9 she will return about two to four turns into the mission. Have Ike talk to her and she will join your team. She is not the greatest, but with a bit of work turns into a very reliable unit. Plus, she flies.

Mia

In Chapter 7, after a few turns, a charter named Mia will walk on screen from the East Exit. Have Ike talk to her and she will join your team. She has a sword.

Mordecai

Have Mordecai survive Chapter 9.

Nasir

Nasir will join your party if Dark Knight is not killed in Chapter 27.

Nephenee

In the 'Prisoner Release' mission in Chapter 10, open Nephenee's cell door. Have Ike talk to her and she will join your team. Nephenee is a soldier and can become one of your better units.

Oliver

Successfully complete the game three times to unlock Oliver when playing the bonus trial maps.

Petrine

Successfully complete the game seven times to unlock Petrine when playing the bonus trial maps.

Reyson

Read the Conversation before Chapter 18, complete Chapter 17, then accept his assistance in Chapter 18.

Shihiram

Successfully complete the game five times to unlock Shihiram when playing the bonus trial maps.

Sothe

Read the conversation before Chapter 12.

Stefan

In Chapter 15, move Lethe or Mordecai to the upper right part of the map.

Tauroneo

In Chapter 21, speak to Tauroneo with Ike, Soren, Mist, Sothe or Tormod.

Volke

Hire Volke at the start of Chapter 10.

Fire emblem path of radiance gamecube action replayZihawk

In Chapter 11, speak to Zihawk with Lethe or Mordecai and he will join your team.

Lose Shinon and Gatrie

In Chapter 8: Despair & Hope, after Ike's father dies, Shinon and Gatrie will leave thinking that Ike is not a capable leader.

Get Shinon back

In Chapter 18, to get Shinon back, speak to him with Rolf then kill him with Ike. After the chapter is finished, Shinon will join you again.

Ashera Staff

In Chapter 22, Solo, there is a group of priests that are taken hostage and used as bodyguards. Instead of killing the priests, including the head priest, shove them out of the way. The ability Smite is useful in this battle. Mordecia the Tiger Laguz has this ability, and in the last battle if you raided all the rooms of their treasures, then you should also have another Smite ability. Use these to knock the priests out of the way and make sure not to stand next to the ones with light magic; they will either damage you or you will kill them. If you make it all the way through the level without killing any of the priests, the head priest will reward you with the Ashera Staff (Staff-S Wt-4 Range-total, restores all HP to all allied units, as well as restoring their condition to normal).

Triangle attack

This is a special attack that can be done with Boyd, Rolf, and Oscar. They all must be able to use a bow, meaning Boyd needs to be a warrior and Oscar must be given the ability to use bows. Form a triangle around the target and choose one of the brothers to do the attack. Note: You must see two conversations between the three at your base. Make sure to check the 'Info' option frequently.

Holy Knights Triangle attack

This attack is the same as the Three Brothers Triangle attack; you must have Elincia, Tanith, and Marcia all together. Place them in a triangle formation around an enemy and command one of the units to attack. Note: The three units must be able to use swords. This attack can only be performed near the end of the game. Check on 'Info' at the base often.

Completing Chapter 1

You must use the weapon triangle. Do not let Boyd and Titania fight swordsmen. Do not let Oscar fight axemen. Ike can fight anything. Visit the nearest house with Ike to get a steel sword. Have Titania kill the leader.

Completing Chapter 2

Move Rhys to the map's edge. Move the others around him. Stay like this until Titania arrives. When she arrives, move around and take out bandits. If she is too hurt to fight, switch with Ike. Keep this up until they are all dead.

Completing Chapter 3

Do not visit this time. Take out pirates with Shinon and Gatrie. Then, take Titania and Ike on the ship. When there are a few pirates remaining, talk to Marcia (or someone similarly named) with Ike. It will be useful later. Then, use Ike to take out the captain.

Completing Chapter 4

Make a barrier around Rhys and Soren. Put Shinon and Gatrie in the front and Ike and Titania on the sides. Wait until they lessen their numbers, then charge at the rest.

Final battle

In the final battle, you have a choice of calling either Giffca: Lion Laguz level 20, Tibarn: Hawk Laguz level 18, or Naesala: Raven Laguz level 17. All of them have Laguz Bands, which are like Demi Bands but do not cut down your stats and can only be equipped by those three people. Also, whomever you select will also remain with you for the trial maps.

Mystery option

Successfully complete the game on the Normal or Hard difficulty setting, then go to the Extras menu. Go to the bonus maps and select the first map, and when asked 'Is this correct?' select 'No'. Then, press B to leave the bonus maps screen. Go to 'Illustrations' and there will be two Fire Emblem: Path Of Radiance options. However, you cannot select the second option. To get rid of the second option, exit the Illustrations screen, go to the Bonus Maps screen, leave the Bonus Maps screen, then go back to the Illustrations screen. The second option should now be gone. Note: This must be done before you add Fire Emblem and Fire Emblem: Sacred Stones to your game.

Stat control

When you are in the base, you can save your progress then reward units enough experience to level up. If you are not satisfied with the stats they gain, reset the game and level them up again. You can repeat this as many times as your Bonus Exp allows. Make sure to save your game when you get stats that you want to keep. The process is somewhat time consuming, and you use a lot of Bonus Exp, but it is very useful in building up almost invincible units.

View game script

While a character is talking, press Z to see all previously viewed dialogue for that chapter.

In-game reset

Fire Emblem Path Of Radiance Gamecube Iso

While playing the game, hold X + B + Start.